by Ravi Sinha
The Games Conference 2008 at Leipzig will be an event to remember… and in true expo disappointment fashion, one to loathe. For every hopeful announcement, there were at least one or two others that went morality hunting.
At least one of the Sony-oriented announcements, concerning the release of several of AAA titles for their [...]
Gaming lends itself to great career options, but there’s still a segment of society that thinks otherwise. The problem is production — not that those with gaming as their career options haven’t given back for “all the earth’s oxygen they’ve wasted” over the years. Who else could popularise the 1-10 score as a substitute for [...]
by Ravi Sinha
Blizzard Entertainment’s Diablo was released in 1997, and featured 3 character classes, non-restrictive character development, and… well, like Doom, you had your weapons/spells and your chaotic hell-spawn. What else was there to understand?
Forget mini-quests, NPC party members, branching story-lines, sub-classes and turn-based Dungeons and Dragons rule-sets. Simply slaughter as many enemies as you [...]
“When the streets are clear and the cops have died down, we’ll be back on the streets…” and that too with mouse-look, it seems. Rockstar and Take-Two Interactive have finally confirmed the hopes (and subsequently greater suspicions) that their multi-million selling next-gen crime epic, Grand Theft Auto IV would be coming to the PC on [...]
by Ravi Sinha
By now, many would have heard of the controversy surrounding the Sony Playstation Network game, Fat Princess but for those who haven’t: Fat Princess is about two teams consisting of about 8 to 32 people each who must rescue their princess, captive as she is in another castle… er, your opponent’s base. Your [...]