by Ravi Sinha
If you’ve been following the latest news or simply stood next to a Nintendo PR far longer than you may have liked, you’ve doubtless heard of the DSi, the newest and overall second redesign of Nintendo’s dual-screen console after the Lite (that bears a scary resemblance to the Pokedex from the first Pokemon [...]
The Nintendo DS is the most successful console of this generation, continuously outselling the 360, PS3 and even Nintendo’s very own Wii console. After the DS Lite redesign, who’s main features included different settings for brightness, a lighter frame and a bigger stylus, Satoru Iwata at Nintendo’s Media Summit has finally confirmed what the gaming [...]
by Ravi Sinha
Sonic the Hedgehog was always touted by Sega fans as Mario’s one true competitor, before Sega discontinued hardware manufacture and brought the famed blue furball to all major consoles.
Nonetheless, leaving his recent bungling 3D forays aside, it was always a given that Sonic could match up on the action/platform level and past iterations [...]
Despite the success and critical reception of both GTA Liberty City Stories and Vice City Stories for the PSP, Rockstar had recently announced the cel-shaded and isometric GTA Chinatown Wars for Nintendo’s DS platform.
The game will take place in the more NY-esque Liberty City which Nico Bellic hell-raised to the ground in GTAIV. A lot [...]
When Sony released the portable screen attachment for their first Playstation, fans immediately lapped it up. For once, there was a real 3D gaming solution on the go (of course, the PSX’s new, slimmer clam-shaped design wasn’t too shabby either).
Naturally, with the PSP and the DS you’d think that we’re coming even closer to having [...]
Squaresoft (the makers of Final Fantasy and Chrono Trigger) and Enix (the creators of Dragon Quest) have dished out every single RPG generation technique in their repertoire since their union. Ten years ago, no gamer would have ever dreamed of seeing a direct sequel to a Final Fantasy game or this many Dragon Quest spin-offs [...]
by gSathe
Okay, so it’s been a week already, and most of you would have heard about the Okami Wii cover mix up and the quick fix solution that followed. For those of you who hadn’t been listening (why? why why why?) here’s the short form text: The box art of Capcom’s upcoming game Okami for [...]
by gSathe
I grew up with eight bit consoles. The first game of Contra I played, I honestly said wow. I’ve still got fond memories of those days, and I still have old DOS games with me, hoarded for these many years and run with much careful tweaking, which leave me grinning like an idiot.
And for [...]