Former Killzone 2 Dev’s Opinion on ODST: “Applaud Bungie’s Decision for Two Discs”
Filed under: Gaming News and Reportage 8 ResponsesAaron Butler, a former Senior Game Designer at Guerrilla Games responsible for the SixAxis systems and gameplay mechanics of Killzone 2, got his hands around Bungie’s Halo 3: ODST around the time of launch. Surprisingly, he’s found many of the intended new features as plus points (which we still scrounge for, day and night) in the overall scheme of the game’s design. He especially approved the use of two separate discs for single- and multi-player modes, which had become a point of criticism for Bungie’s inclusion of all previous Halo 3 MP content.
Butler says, “I applaud Bungie’s decision to have two disks for Halo: ODST, the SP campaign disk and the Multiplayer disk. I feel it’s a good decision from a design standpoint if it means a stronger component on each disk. Sacrificing content just so the game fits on one disk is painful. So while it might not always be a justifiable solution, it should at least be seriously entertained.”
He also enjoyed Firefight, the stealth gameplay and vehicular combat while finding the sound, FX, animations and, of all things, getting sniped to be major bummers. You can read his full impressions on Halo 3: ODST here.

8 Responses to “Former Killzone 2 Dev’s Opinion on ODST: “Applaud Bungie’s Decision for Two Discs””
I never saw the reason in people hating a game because its on multiple discs. If they are too lazy to change them over then clearly they lack the energy to actually go out and buy the game anyway.
Why doesn’t the PlayStation Network work in India = (
It does in UK and every MEDC I know, we need gaming to go to LEDCs
The only problem is that he doesn’t really understand WHY it was released on two separate discs:
The multiplayer component is actually Halo 3 MP. In order for it to be 100% compatible with people playing vanilla Halo 3 dics (and the achievement system) it had to be put on a seperate disc.
The rest (Single player campaign and Firefight mode) is unique to Halo ODST and therefore needed it’s own disc, with it’s own tracking system for achievements – you’re actually getting two separate games here.
Content from both discs can actually fit together on a single 7GB DVD, so the reason for splitting it to two discs has nothing to do with sacrificing content or not.
I guess Guerrilla developers were never all that bright…
ur not getting 2 games its just an expansion pack..
This is what I was thinking about in MAG, if they maxed out the capacity of the the dual-layered blu-ray disc(50GB) on the single-player campaign and also the same on the multiplayer campaign, imagine the superiority in graphics, resolution, gameplay, frame rate, lag freeness etc.
@balram…MAG does not have a single player campaign. MAG is multiplayer online only game.
Balram u plank why would there be online in LEDCS where around 13 people have internet.
lol at him not thinking the music/sound is good. the Music is one of the best things about the halo franchise, always has been. ODST is no different – its soundtrack is superb.
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