BioShock, at a time, enamored all of us with it’s rich sub-cultural context and pseudo-System Shock 2 gameplay, but ever since the sequel was announced, the sheen has become a little dull. Maybe because there’s no revolutionary new setting, but regardless, it’s one of the hottest games of 2010. 2K Marin, along with Digital Extremes who are working on the multiplayer mode, seem to have submitted to the staple of current FPS titles with BioShock 2.
Emmanuel Pappas is an Environment Artist currently working at Digital Extremes and he posted on his Linkedin profile the following info:
It also seems the vehicles would be fully modeled cockpits and destructible states. A torpedo shooting submarine? Other…stuff? With Big Daddies and Big Sisters capable of earth shattering abilities, it’s hard to actually visualize them in vehicles, so just use your imagination.
Bioshock 2 is currently set for release on February 9th 2010 for the Playstation 3, XBox 360 and PC.


One Response to “BioShock 2 to Incorporate Vehicular Gameplay”
This game is shaping up to be more andmore of a pass with each bit of info that comes along.
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