<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Why King of Fighters XII is a Major Disappointment</title>
	<atom:link href="http://www.split-screen.com/2009/08/04/why-king-of-fighters-xii-is-a-major-disappointment/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.split-screen.com/2009/08/04/why-king-of-fighters-xii-is-a-major-disappointment/</link>
	<description>gaming news, reviews, discussion, tutorials and humour</description>
	<lastBuildDate>Mon, 09 Aug 2010 18:40:26 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Vijay Sinha</title>
		<link>http://www.split-screen.com/2009/08/04/why-king-of-fighters-xii-is-a-major-disappointment/comment-page-1/#comment-17933</link>
		<dc:creator>Vijay Sinha</dc:creator>
		<pubDate>Tue, 18 Aug 2009 08:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.split-screen.com/?p=3633#comment-17933</guid>
		<description>I agree that KOFXII doesn&#039;t make sense to buy from a normal consumer point of view, but I feel the gameplay really holds it up for die-hard fighting game fans. Sure, they&#039;ve cut down the number of moves and gave pretty much everyone (but two characters) one special. But I found the guard counter and CCS to be pretty effective against constant spammers, and give matches a more unpredictable feel than say something like Street Fighter IV (and that&#039;s arguably a much more dumb-downed game, but it&#039;s still effin&#039; fun!).

To compare it to MotW is kinda pointless, as not even the previous KOF games before XII had anything close to that. If anything, XII is the closest we&#039;ll ever get to the amazingness that is Garou, and in some ways, mirrors a lot from Street Fighter III: Third Strike. Needless to say, I&#039;m already aching for the next game in the series!</description>
		<content:encoded><![CDATA[<p>I agree that KOFXII doesn&#8217;t make sense to buy from a normal consumer point of view, but I feel the gameplay really holds it up for die-hard fighting game fans. Sure, they&#8217;ve cut down the number of moves and gave pretty much everyone (but two characters) one special. But I found the guard counter and CCS to be pretty effective against constant spammers, and give matches a more unpredictable feel than say something like Street Fighter IV (and that&#8217;s arguably a much more dumb-downed game, but it&#8217;s still effin&#8217; fun!).</p>
<p>To compare it to MotW is kinda pointless, as not even the previous KOF games before XII had anything close to that. If anything, XII is the closest we&#8217;ll ever get to the amazingness that is Garou, and in some ways, mirrors a lot from Street Fighter III: Third Strike. Needless to say, I&#8217;m already aching for the next game in the series!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
<!-- WP Super Cache is installed but broken. The path to wp-cache-phase1.php in wp-content/advanced-cache.php must be fixed! -->