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	<title>Comments on: Powerful Sony Middleware Dev Working on Xbox 360 Engine</title>
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		<title>By: William Anderson</title>
		<link>http://www.split-screen.com/2009/07/09/powerful-sony-middleware-dev-working-on-xbox-360-engine/comment-page-1/#comment-18155</link>
		<dc:creator>William Anderson</dc:creator>
		<pubDate>Thu, 20 Aug 2009 21:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.split-screen.com/?p=3543#comment-18155</guid>
		<description>Just as a side note, I was lead game designer for JGIE, not KFF and was, as far as I know, the only person who had been a designer on Daxter (PSP) to senior game designer on Maximo (PS2).  Not sure where anyone got the idea I was still working with them.  Don&#039;t get me wrong, all great people over there, I&#039;m just not one of them.</description>
		<content:encoded><![CDATA[<p>Just as a side note, I was lead game designer for JGIE, not KFF and was, as far as I know, the only person who had been a designer on Daxter (PSP) to senior game designer on Maximo (PS2).  Not sure where anyone got the idea I was still working with them.  Don&#8217;t get me wrong, all great people over there, I&#8217;m just not one of them.</p>
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		<title>By: Ravi</title>
		<link>http://www.split-screen.com/2009/07/09/powerful-sony-middleware-dev-working-on-xbox-360-engine/comment-page-1/#comment-15024</link>
		<dc:creator>Ravi</dc:creator>
		<pubDate>Thu, 09 Jul 2009 02:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.split-screen.com/?p=3543#comment-15024</guid>
		<description>@commonsense: &quot;State-of-the-art rendering engine that enables massive number of hi-res characters and is optimized &lt;strong&gt;specifically&lt;/strong&gt; for the Sony Playstation 3 console”

“PS3 is our &lt;strong&gt;lead&lt;/strong&gt; SKU”

Title stays.

And Pitts stated earlier that his company focuses on whatever platforms are best for their products. Saying the 360 and PS3 both suit this new product is just a nicer way of saying they&#039;re no longer limited to the PS3. 

 way of saying</description>
		<content:encoded><![CDATA[<p>@commonsense: &#8220;State-of-the-art rendering engine that enables massive number of hi-res characters and is optimized <strong>specifically</strong> for the Sony Playstation 3 console”</p>
<p>“PS3 is our <strong>lead</strong> SKU”</p>
<p>Title stays.</p>
<p>And Pitts stated earlier that his company focuses on whatever platforms are best for their products. Saying the 360 and PS3 both suit this new product is just a nicer way of saying they&#8217;re no longer limited to the PS3. </p>
<p> way of saying</p>
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		<title>By: commonsense</title>
		<link>http://www.split-screen.com/2009/07/09/powerful-sony-middleware-dev-working-on-xbox-360-engine/comment-page-1/#comment-15012</link>
		<dc:creator>commonsense</dc:creator>
		<pubDate>Thu, 09 Jul 2009 00:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.split-screen.com/?p=3543#comment-15012</guid>
		<description>Just a sec.... 

&quot;The 360 and PS3 both suit the product.&quot;

for the title I thought they went exclusive but it&#039; not, change the title to 

&quot;Powerful multicompany Middleware Dev Working on multiplatform Engine&quot;</description>
		<content:encoded><![CDATA[<p>Just a sec&#8230;. </p>
<p>&#8220;The 360 and PS3 both suit the product.&#8221;</p>
<p>for the title I thought they went exclusive but it&#8217; not, change the title to </p>
<p>&#8220;Powerful multicompany Middleware Dev Working on multiplatform Engine&#8221;</p>
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