3 Jun

No Legend of Zelda for Wii at E3? Big Surprise

Filed under: Game Reviews and Opinion 4 Responses

twilight_princessAmidst much fanfare and excitement for Nintendo’s biggest announcements, one was conspicuously absent up till the end of the show: a new Legend of Zelda for the Wii. Mario Galaxy 2 and Metroid Other M are both interesting sequels – the first Mario Galaxy helped redeem the franchise after the debacle of Sunshine, while Team Ninja devs are teaming up with Nintendo to create a third person/first person hybrid of Metroid. However, the show stopper has always been a Legend of Zelda. The universally loved, respected and played franchise, no matter who the system fan, has always been Zelda. Yet Nintendo chose to omit it. Is it really that big a surprise, though?

majoras_maskThe demand for a Wii-specific Zelda began when Legend of Zelda: Twilight Princess had been delayed on the GCN due to Nintendo outfitting it with motion-specific controls as a Wii launch title. As such, it was a Zelda for the Wii – just not a Wii Zelda. It wasn’t built ground up for the Wii. That being said, it takes much more to create such a title than simply adding motion gimmicks. At least the rudimentary mechanics can be used in Mario Galaxy. Metroid Prime 3: Corruption facilitated the motion-sensitive aiming controls, and allowed for true first person adventuring within the context of Samus’ battle suit (two actual hands using two separate arm functions). But Zelda is no simple quest. Neither it’s length nor it’s scope nor the enormous hype associated with it allows it to be anything less than revolutionary. Porting a Zelda title gave Nintendo one “Get-out-of-jail-free” card, especially when it was the edgy Zelda we’d all been waiting for. But if the company didn’t completely think it through this time around – if it half-assedly threw something together for the sake of stealing E3, it would have been the Majora’s Mask to Ocarina of Time: Fun, but not a masterpiece. Would fans have happily excused them again? Most likely not.

That being said, there’s so much potential for Zelda on the Wii. First person sword-fighting and narration completely from Link’s eyes. Implementing Motion-Plus with this to give players a deeper association with Link. There are hundreds of things Miyamoto and the brains at Nintendo have probably run over, which we can’t even comprehend (just like when they released the DS and it was unknown what games to expect). To say fans crave a new Zelda is an understatement. To say gamers want it to be the next big step for the series is another. Fans, and Nintendo, would agree which is more important in the end.

Written on June 3 2009 and is filed under Game Reviews and Opinion. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

4 Responses to “No Legend of Zelda for Wii at E3? Big Surprise”

stupidamerican

A first-persona zelda game? God, you trashy american want to ruin all japanese games. fucking cunt

val

….looks like the guy that commented doesn’t get the fact that its an opinion and an idea and thats all it is….not like its really gonna happen u stupid ass maybe u should learn the diffirence between the two jackass. And stop yelling at people for an article thats opinion….dumbass….anyway good article man i was dissapointed that there was no zelda at the show. however the fact that they have two mario games that look like a blast and that awesome metroid game i think i can hold off. Not only that but miyamoto showed pictures of their next zelda game at his roundtable so all is not lost.

ColdK

honestly i have to agree fp zelda is terrible, i would definitely go with a ninja gaiden style action, but more zelda magic/puzzle oriented. anyone please give me a opinion on this statement anyone?

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